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- // Particle.h: interface for the Particle class.
- //
- //////////////////////////////////////////////////////////////////////
-
- #if !defined(AFX_PARTICLE_H__785B5CC6_3B21_11D4_8DF7_A585A95F273C__INCLUDED_)
- #define AFX_PARTICLE_H__785B5CC6_3B21_11D4_8DF7_A585A95F273C__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- extern int thisFrame;
-
- class Particle
- {
- public:
- void Init(void);
- void Update();
- float charge;
- float x;
- float y;
- float z;
- float oldx;
- float oldy;
- float oldz;
- float deltax;
- float deltay;
- float deltaz;
- float r;
- float g;
- float b;
- int animFrame;
- Particle();
- virtual ~Particle();
- void Draw();
-
- };
-
- #endif // !defined(AFX_PARTICLE_H__785B5CC6_3B21_11D4_8DF7_A585A95F273C__INCLUDED_)
-